Torque Developer’s Engine For Wii Updated
When developing a new game a good engine is essential. Usually, game developers create their own for high profile titles, license it to others and update it whenever necessary.
GarageGames recently announced that they’ve updated the Torque For Developers Engine for the Nintendo Wii to version 1.5 Version. This means that new features will allow developers to make bigger and better games for Wii.
To be more detailed here is what QJ.NET reports.
Version 1.5 will carry a new 2D drag and drop game creation feature for the engine’s Torque Game Builder. This application is often used in the creation of casual games.
Here’s a rundown of the other functions of Torque for the Wii:
* Extensible Wii Remote support
* Nintendo Wii optimized skinned mesh rendering
* Nintendo Wii optimized compressed Texture
* Nintendo Wii optimized interior support
* Nintendo Wii optimized hardware blending for terrain textures
* Comprehensive Lot Check compliance
* Nintendo Wii graphics and audio abstraction layers
* Advanced Character and Shape Animations
As you can see from the list there are new features for optimizing graphics as well such as compressed texture or hardware blending for terrain textures so this should mean better looking games. Although the new graphics will not match those on the PS3 or Xbox360, things should be noticeably different while we wait for the Nintendo Wii 2 to see the light of day.
Photo: © DESQie
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