Lost in blue is a survival-adventure initially developed and finding success on the DS. Owners of the DS had the opportunity to play Lost in Blue 1 and 2 and now the third version is in development by Konami.
Nintendo have also decided to bring this popular adventure to the Wii. Hopefully, it should be available by the end of Summer.
The games plot revolves around a a shipwreck and being stranded on a desert island. The main task is to survive and to find a way back to home. Accompanied by a girl, man and dog, cooperative play will help you accomplish your various goals.
Wii News reports what to expect from on the graphics front.
Unfortunately, we’re not sold on the screenshots. The backgrounds make the island look like the survivors have washed up in Hyrule circa Ocarina of Time and one of the characters looks he was based on a plasticine model of Gordon Ramsey. Hopefully, as with all Wii games, it will look a lot better in motion.
Nintendo Wii Fanboy thinks that the Wii version will be even better than DS version.
While the DS is a great system for adventure games, the Wiimote might make the minigame portions of the title more fun and less tedious. Furthermore, we’ve already seen that point-and-click works well on the Wii, so Lost in Blue has the potential to become a welcome addition on the little white console.
Enjoy the trailer.
Disaster: Day of Crisis might be one of the best games available for Nintendo Wii owners. This game is currently in development at Monolith Soft exclusively for Wii. According to Nintendo it will feature the best physics seen on the platform so far and the graphics should be impressive too.
As you might guess from the title, Day of Crisis presents player with many natural disasters and the main mission will be to escape and stay alive. The game was first announced at E3 in 2006, but initial plans for its release were postponed. There was even talk that Disaster: Day of Crisis was canceled and here’s what Nintendo Wii Fanboy reports on that.
While the words “indefinite delay” caused a stir among Wii owners, it seems that Nintendo isn’t shelving the title. It’s true that there’s no new targeted release date, but according to Nintendo, Monolith Soft just needs more time to work on the game.
On the other side there are rumors that delay is connected with recently happened real natural disasters. Look what SICKR reports.
The promising Disaster: Day of Crisis has been indefinitely delayed in Japan, sparking rumours that the title was pushed back due to the recent humanitarian disasters that have taken place in Asia over the past few days.
However, that’s only a rumor, but it might be true as it’s not respectful to promote a disaster game these days. Anyway, we hope to see Disaster: Day of Crisis on store shelves soon.
Enjoy the trailer.
Ghostbusters was one of the most popular film franchises in its day, and it was inevitable that more video games would one day follow.
The good news is that the game is in the development stage for all platforms, including DS/Wii and PC, and should be ready for release in October. The other good news is that the game is in the hands of Sierra and that development is split into two groups. The first includes PS3, Xbox360 and PC, while the second group covers PS2 and DS/Wii.
Those included in the first group will get the game with more advanced graphics and will feature more of a single-player gameplay. The other group, which includes the Nintendo Wii, will offer cartoon style graphics and will be oriented more on multiplayer.
The game will also offer full support for the Wii’s motion-sensitive controllers which should make ghostbusting more interesting. Joystic reports on the plot.
In 1991, set two years after the second Ghostbusters movie, those demons are causing problems in New York again. Your character answers the call to become the fifth Ghostbuster, working with the original team of paranormal investigators.
According to WiiPlus you’ll be able to use your DS as PKE meter.
Red Fly, the company that was given the responsibility of the Wii/PS2 version of the game is already showing promise. While playing through Ghostbusters on the Wii, you’ll be able to use your DS as a PKE meter. For anyone not caught up on Ghostsbusters lore, the PKE meter is what the Ghostbusters used to track ghosts.
Enjoy the trailer.
Nintendo has made a lot of money from the Wii, but sometimes all good things must come to an end. In Nintendo’s case, it must now pay $21 million to Texas company Anascape. The small gaming company specializes in making game controllers and Nintendo’s classic controllers were invented and patented by it.
Anascape sued Nintendo for using its patent in 2005 and now a federal jury has ruled against Nintendo, determining that the company should pay $21 million in damages to Anascape. Even for a company such as Nintendo this is not a small amount and would likely have been even more had the Nunchuk been involved too.
Anascape also sued Microsoft for the same reason, and PORTALIT explains what happened.
Microsoft chose the quick way out of the conflict and quietly settled with Anascape out of court. The terms of the settlement were not disclosed to the public. Nintendo chose to carry on and it was now left with a hefty bill.
Nintendo isn’y going to give up and doesn’t plan to leave court anytime soon. Here’s what Bloomberg reports.
The company expects the trial court to “promptly reduce the dollar amount of the verdict significantly” because it wasn’t calculated correctly, spokesman Charlie Scibetta said in an e-mailed statement.
Photo: © Andrew15